ABOUT THE GAME
I am creating video games with Blender. My flagship game product is "The Shadows Lengthen," a terrifying video game experience that asks, "what choices would you make in a scary story?"
If you've ever felt frustrated with horror films and wished you could control the protagonist, and the monsters behaved like real monsters! this game is for you!
soooo... you can do whatever you want!!
Right! You can choose to fight, hide, flee, or negotiate. But remember the rules for your given monster: vampires can't enter a house uninvited, werewolves can only be killed by a silver bullet, and alien abductions--well, good luck with that! As far as I know, that's a tough pickle to escape.
The game will be an open-world level featuring a cabin in the woods.
Every 6 to 8 months, I will roll out and release a new monster that will be available for the player to face down, ranging from creatures from popular fiction (Vampire, Witch, Werewolf, Ghost) to the more obscure cultural legends (Wendigo, Chupacabre, Banshee, Mothman).
It will be running entirely on the blender game engine.
Ok cool, but aren't there better game engines out there? Why are you using Blender?
WHY? Because Blender is the best design tool. It is not only a wonderful tool, but the creators and users of Blender share my ideals of co-authorship, collaboration, and altruism. It's time the Blender game engine got great games under its belt regardless of it's percieved shortcomings. I want to really show the world what blender game engine can do!
I am creating this for PC release and hopefully other consoles in the future.
Be sure to check out my patreon for a more complete overview of the game and to get cool exclusive rewards for backers!